Projects
These include coursework, side projects and unpublished research work.
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A Continuous Indicator of Food Environment Nutritional Quality
Iris C. Liu, Kayla de la Haye, Andrés Abeliuk, Abigail L. Horn
KDD, 2021
paper /
website
We introduces a summarizing indicator of restaurant nutritional quality that exists along a continuum, and which can be applied at scale to make distinctions between diverse restaurants within and across categories of food outlets.
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Maverick: Multi-drone collaboration
USC CS527 : Applied Machine Learning for Games
2020-11-11
website
We train a PPO that allows multiple drone agents to perform collaborative tasks including pursuit & evasion, dynamic obstacle scenarios in a 3D physics based simulator.
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Race On - self-driving car competition
competition
2020-03-12
code
With Guanyang Luo, Shubham Nagarkar and Posha Dave, we assembled a car from scratch and programmed the control algorithm of a self-driving car to complete a lap in 9.6 seconds.
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MICCAI - Retinal Fundus Glaucoma Challenge
workshop
2018-06-01
By inputing the pre-processed fundus images to DenseNet-161 for segmentation to calculate the cup-to-disc ratio for diabetic retinopathy and glaucoma screening.
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Short Text Classification with Deep Neural Networks: An Experimental Analysis
Iris C. Liu
CityU Best Student Paper, 2017
paper /
code /
slides
In the context of short texts, LSTMs is applied to perform text classification. This method demonstrates that using temporal LSTMs can achieve remarkable performance in capturing syntactic and semantic meaning of short-texts without expensive feature engineering and understanding text structures.
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Man2Hero: A game AI with javascript
CityU CS4386 : Game AI Design
2016-06-01
video /
code
‘Man 2 Hero’ is a single-player action-puzzle PC game with game AI implemented at each level. The highlight of the game is on the AI engine design which includes rule-based fuzzy logic and finite state machine logic (FSM).
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Made with 💙 by Iris. Design and source code from Jon.
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